
In certain levels, the player can also use jump pads to jump over parts of a maze (a feature originating from Pac-Man Arrangement), with the landing points being indicated by a line.

The player's final score is classified by a ranking system, ranging from the following from worst to best: E, D, C, B, A and S. If the latter occurs, the amount of extra lives and unused Bombs is added up for extra points.

The game ends when Pac-Man loses all his lives or the round's time limit expires. The extra Pac-Man will disappear if they aren't collected when Pac-Man advances to the next maze segment. At every 1,000,000 points, an extra Pac-Man appears near the center of the maze, which gives Pac-Man an extra life when eaten.
PAC MAN CHAMPIONSHIP EDITION 2 PLUS
DX's 22), which are the original 1980 Pac-Man fruits plus Bananas and Peaches. Only ten bonus items appear in this version (as opposed to C.E. In addition to Bombs, Pac-Man can break by pressing the Break button, allowing him to stop in place to avoid collision with the ghosts. Bombs are earned by eating all the Pac-Dots in a maze. They now return Pac-Man to the maze's center, letting him escape ghosts or quickly eat the bonus fruit in the center. Bombs return in Championship Edition 2 albeit functioning differently. Minions merge into their leader ghosts when they enter their angry state, but return back to Ghost Train form when the leader ghost returns to normal. Power Pellet effects can be renewed by eating Ghosts. If Pac-Man takes too long to eat the leader ghosts, they will eventually slow down before the Power Pellet effects wear off. Though the leader ghosts move at extreme speeds, ghost trails will appear on the maze, indicating areas where the scared ghosts will attempt to flee. In this game, the ghosts must be eaten straight on from their leader, unlike Championship Edition DX where they could also be eaten from behind. Passing by Sleeping Minions will awaken the Minions and add them to a trail behind the other leader ghosts, allowing for large point bonuses when eaten. Across the mazes, Sleeping Minions will spawn in large amounts.

Unlike previous iterations of Pac-Man, in which touching ghosts would instantly kill Pac-Man, ghosts can now be bumped into up to three times (once in the Extreme mode) in succession before they enter an Angry state, during which touching them will cause Pac-Man to lose a life. Taking control of Pac-Man, players go through various mazes collecting pellets while avoiding roaming ghosts Blinky, Pinky, Inky and Clyde.Ĭollecting the required amount of pellets indicated by a meter on the bottom of the screen reveals either a bonus item that sends Pac-Man to the next maze segment, or a Power Pellet that can be used to eat ghosts. Pac-Man Championship Edition 2 builds upon the gameplay introduced in the other Pac-Man Championship Edition games. 5.2 Pac-Man Championship Edition 2 Plus.2.2 Changes to Pac-Man Championship Edition 2.
